As I get deeper into what it means to be a video game designer, I am starting to research more of the specializations and aspects of what a new designer needs to get started making games. I researched on the topic of game engines, and what I discovered truly made me very excited. I have found out that many engines don’t actually require the person to know as much coding as I expected. For someone of my caliber (no programming knowledge), either Unity or Gamemaker would be the best option to get started on.
Both engines have a free edition and have numerous tutorials online. This shall open up doors to what I can achieve this year in ISM, as well as discover what is possible in game design. Unity requires a little coding, but not nearly as much as some of the professional software packages need. In contrast, Gamemaker needs no programming knowledge what so ever, but some of the functions and abilities are limited due to it being a free trial. More research is also needed on if my current computer can even handle any game design program. I’m glad I have experience on building computers and researching for the parts, as I sense the specifications for every computer part are going to be complicated.