This week has been by far the most interesting and rewarding, since I had two informational interviews and had the opportunity to meet three professionals in the field. I now know more than ever what it looks like to be a successful employee in the video game developing business. While all of them differed in experience, specifications, job types, and education, all agreed on the subject of freelancing and the possible benefits and drawbacks.
All three professionals have been freelancers at one point and all think of it as a very positive experience. By being a freelancer, you have more freedom in the area, have a very flexible schedule, and have more time to spend with friends and family than a worker at a video games studio. However, all of the professionals also warned that there is a lot more economic instability if one becomes a freelancer, as there is no consistent paycheck issued to you. Nonetheless, all recommended becoming a freelancer at least once and see how I like it. Therefore, more research needs to be done on how to be a successful in such an unstable job.
The other major thing I gained from my interviews was that another medium for games was present, and that is virtual reality (VR). I had the opportunity to witness its brilliance first hand, and what I saw greatly excited me. I should do more research on the subject of VR as well as how to become skilled in that area, as well as how the industry is doing economically, since it is a very new and innovative idea that has only been popularized very recently.