This week I decided to shift my research attention from a general video game design topic or idea to a very specific problem and situation in the video game development field, which is narrative versus game play and how they balance each other out. In order to create a successful and engaging game, it is necessary for a developer to have advanced knowledge on both elements, which is what I focused on.
In the article, I understood some of the parts, but it showed me that I need to engage in more research about the various different parts of the video game development process, like scripting, writing, and animating. I should also see how each part works together to create the games, as well as how the meetings are carried out and how ideas and designs are approved and made.
I am planning to learn a coding language, most likely either Python or a type of C code so that I can begin my journey to build games. I also want to become familiar with game engines so that I can start creating and designing some of my own games so that I can have a competent portfolio and to just gain experience.