Weekly Blog/Report 11/14 – 11/20

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This week was one of the first times I tried my hand at video game creation and development on the game engine Unity. I learned how to make a simple game composed of a ball falling down on planks to get to the bottom by using a series on YouTube made by Brackeys. I kept up with most of his teachings, although some of the things that he mentioned were far more advanced than what I know, specifically in coding. To make the game, I scripted in JavaScript, even though I’ve been learning how to use C#. The reason as to why I used JavaScript is because Brackeys said that it is easier for beginners at coding, which means that I am very fortunate to come across a simple tutorial where it assumes the viewer has no past experience.

I must continue on this tutorial series, since it is teaching me the basics of Unity as well as fundamental coding. It is important to not get discouraged by Unity’s complexity or by its completely open interface and ability to take any outside assets and incorporate them easily into the game. It is no longer a question of if I am going to do it; instead it is a matter of what I am going to do now.

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