Weekly Blog / Report 1/3 – 1/9

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For this week in ISM, I decided to practice my drawing abilities and to research what 3D modeling software is the best to use for me. Drawing is an important art skill to have, even if I plan to pursue something on the 3D scale. Concept art and sketching is a critical part to getting one’s ideas across about the video game they are attempting to build, so developing my skills at basic drawing will be beneficial in the future.

The other part of interest that I did this week was researching what 3D modeling software I practice with. The two options I had are Blender and the student edition of Autodesk Maya. I compared the two and found that Blender is easier to learn, but Maya is much more powerful and has more abilities. I also found that my computer’s graphics card can handle the massive program, so I am now going to download it and learn tutorials for Maya. Due to my enrollment in Digital Graphics and Animation, I am already familiar with the interface. I also have plenty of space (2 TB) to store the massive files within. This will hopefully allow me to include objects that I create into my game that I plan to make.

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