Weekly Blog/Report – 5/8

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This week I finally finished the final product. While I feel as if I can make numerous improvements and additions to the level, I must accept that this is the rough block out that I intended to create for my product. This project wasn’t as much of what I can make as much as what I can learn. I researched and learned a plethora of information related to video game design I otherwise would have never learned had I never took the initiative to take on the daunting task of creating a completely original level without any previous experience on Unreal Engine 4.

Looking back, I realize how far I have truly come with the program and what I know now in regards to game design. I am glad to have taken ISM, despite the intense workload and impossibility to slack off and stay on track. While it is not a path for everyone, I recommend it to anyone who wants to learn a great amount about a subject they otherwise would be unable to learn on their own. I am proud of what I have made for “The Sweepster” and I am looking forward to what I am going to do in the field of video game design in the future.

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