Advanced game Design: Prototype 5

Prototypes

For my second team project and final prototype for my advanced game design class, we were tasked with creating an educational game. Though I am not a huge fan of designing these types of games, I did grow up with them and sunk many many hours into them, so it was oddly fitting to make one as my last project for undergrad. the objective of the game is to give people enough context clues to correctly guess the country in question. My teammate did the Unreal implementation while I painstakingly researched each country, ten in total.

This was created with the intention to be used in a classroom, likely over zoom as this was made while COVID-19 was still running rampant. I will admit it’s not the most thrilling game in the world, but the base is there for a decent geography game should it be developed further. The four hint system is also good because it helps not only the person guessing the country to learn, but also checks the hint giver’s knowledge as well! So it can become a team game similar to gestures or charades.