Weekly Blog / Report 12/5 – 12/11

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This week was one of both reflection over my research speech and preparation for my original work. I watched my performance on my research speech and the main object of improvement are my transitions between each point. The transition between my last research subject and my conclusion is especially weak, so that is a definite area of improvement. The other part I saw during my reflection was how lifeless I was when delivering the speech. While I did speak clearly and with a loud voice, I felt like I could have spoken with more fire or passion. To improve upon this, I could potentially practice reciting my speech to get more familiar with it, and then add some flair to it by including fascinating and fun parts of video game design that I have learned.

The other part of this week was to become prepared for the original work. I have realized that making a game or even creating a playable prototype is implausible to undertake with less than a month left to complete my work. Therefore, I have decided to write up a video game design document, which is very essential to the video game development process. It describes what goes into the game and it serves as the basic framework for the video game to be produced from. I am going to include all of my ideas for the game as well as the specifications and basically all that I am planning to include in the game. I shall get started immediately on actually writing and typing it out, but I shall not cease to research and learn more about video game design.

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