This week was very effective in getting my work done related to ISM. I have impressed my mentor in the amount of thought I have put into my level, which is very pleasing to me to see that my hard work is paying off in some way. Therefore, I must keep going on producing my game to its utmost potential. However, a possible problem presents itself as my mentor still cannot view my progress being done due to the file being corrupted and incompatible with his version of Unreal Engine. Therefore, I need to find a way to show my progress definitely to my mentor.
One thing that we went over our last meeting was how rocks can play a valuable part in adding to the level design and landscape. It can be used to make sharp elevation changes and effective boundaries, which is a valuable tool for me since my resources are so limited. However, part of being a level designer is making do with what you have or are presented, so this provides me a very real world example of work in the industry. I am excited to see where I will end up in this wild whirlwind.